3 Hour special finale! His journey at an end, Loric now faces a tough fight and a tougher choice. Warning – we die a bunch – combats need to be redone a few times while we discover a solo strategy. We eventually choose – The Cowards Way.
Loric starts his painful house by house search of Arx, trying to find some clue as to what to do next. He finds some unexpected survivors, some old faces, and briefly thinks that the game broke.
Loric just keeps making mistakes. Horrible horrible mistakes.
Loric does some rapidly escalating bad things. Starting with petty theft, to soliciting murder services, to… well… some war crimes.
Loric and what remains of the Lady Vengeance arrive in Arx and – well – Loric may have gone a little too far in some petty theft. But it leads to some rather interesting discoveries and powerful treasures.
Loric makes some choices that he may never come back from – yes even harsher than when he sided with the Shadow Prince. Where will this bitter maladjusted creature find himself when all of the world is at stake.
Loric goes to some extreme lengths to make someone like him. He also capitulates to some gods and unlocks some of the Nameless Islands secrets.
Loric begins getting frustrated that he can not find any allies – his bitterness starts making him consider turning his back on everyone and gaining power only for himself.
Old Man Mordaith and Kazi hit the shores of Fort Joy again. And yes, we know it isn’t Saturday. It was a holiday darn it. Watch us as we make friends. And by make friends I mean – I sneak up and rob people, leaving Kazi to face the consequences.
Loric continues his investigation in Bloodmoon Island and comes to a realization that he has possibly screwed himself over in his own efforts.